tag:blogger.com,1999:blog-6528700890867828360.post5910938993646066628..comments2023-07-20T15:04:52.496+01:00Comments on Return Of The Star Gods: Making Necron Pariahs Work?Warflakehttp://www.blogger.com/profile/10466746323641160628noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6528700890867828360.post-49462838240655954722010-03-24T17:15:06.051+00:002010-03-24T17:15:06.051+00:00100% True! Nothing I can do about the point cost a...100% True! Nothing I can do about the point cost and being outnumbered, reserves, solar pulse and terrain cover saves minimize incoming shots on my smaller number of models.Ad Astrahttps://www.blogger.com/profile/17452877645311502806noreply@blogger.comtag:blogger.com,1999:blog-6528700890867828360.post-60030384933079162272010-03-24T17:04:55.713+00:002010-03-24T17:04:55.713+00:00I like your initiative, but 360 points plus a C...I like your initiative, but 360 points plus a C'Tan and a Lord? Man, that's 600+ points going into 12 models in three units! Pariah abilities are great and all, but they have no WBB (for no good reason) and only 1 wound. You might as well make it a "Dead is dead" army and spam Tomb Spiders and Sarabs while you're at it. Your opponent is going to outnumber/outgun you (unless they're Eldar, but still) and be blazing away at your super units from turn one.Markhttps://www.blogger.com/profile/04264386981291406144noreply@blogger.com